wled-streamer/server.go

55 lines
1.1 KiB
Go

package main
import (
"flag"
"log"
"net"
"net/http"
"github.com/gorilla/websocket"
)
var addr = flag.String("addr", "localhost:8080", "http service address")
var target = flag.String("target", "localhost:2137", "target wled UDP port")
var upgrader = websocket.Upgrader{} // use default options
func stream(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("upgrade:", err)
return
}
conn, err := net.Dial("udp", *target)
defer c.Close()
for {
mt, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %d mt: %s", len(message), mt)
conn.Write(message)
// err = c.WriteMessage(mt, message)
if err != nil {
log.Println("write:", err)
break
}
}
}
func home(w http.ResponseWriter, r *http.Request) {
http.ServeFile(w, r, "frontend.html")
}
func main() {
flag.Parse()
log.SetFlags(0)
http.HandleFunc("/stream", stream)
http.HandleFunc("/", home)
upgrader.CheckOrigin = func(r *http.Request) bool { return true }
log.Printf("Listening on %s...", *addr)
log.Fatal(http.ListenAndServe(*addr, nil))
}