67 lines
2.0 KiB
Lua
67 lines
2.0 KiB
Lua
local node = {}
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local inspect = require('vendor.inspect')
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local weatherFont = love.graphics.newFont('fonts/weathericons-regular-webfont.ttf', 400)
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local textFont = love.graphics.newFont('fonts/Lato-Thin.ttf', 300)
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local smallFont = love.graphics.newFont('fonts/Lato-Light.ttf', 30)
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local weatherGlyphs = {
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snow = "",
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mist = "",
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clear = "",
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}
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local updateInterval = 5 * 60
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local lastUpdate = 0
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local state = nil
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function node.load()
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end
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function node.unload()
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end
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function node.render()
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love.graphics.setColor( 0, 0, 0 )
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love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
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if state then
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love.graphics.setColor( 255, 255, 255 )
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if weatherGlyphs[state.weather] then
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love.graphics.setFont(weatherFont)
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love.graphics.print(weatherGlyphs[state.weather], 150, 35)
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end
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love.graphics.setFont(textFont)
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love.graphics.printf(tostring(state.temperature) .. "°", 600, 150, 650, 'center')
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love.graphics.setFont(smallFont)
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love.graphics.printf(os.date("Last update: %Y/%m/%d %H:%M", state.lastUpdate), 0, love.graphics.getHeight() - 60, love.graphics.getWidth(), 'center')
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if state.insideTemperature then
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love.graphics.printf("Room: " .. tostring(state.insideTemperature) .. "° / " .. tostring(state.insideHumidity) .. "%RH", 0, love.graphics.getHeight() - 100, love.graphics.getWidth(), 'center')
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end
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else
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love.graphics.setColor( 255, 255, 255, 80 )
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love.graphics.setFont(smallFont)
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love.graphics.printf("Loading weather...", 0, love.graphics.getHeight() - 200, love.graphics.getWidth(), 'center')
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end
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end
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function node.update(dt)
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if lastUpdate < love.timer.getTime() - updateInterval or
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(not state and lastUpdate < love.timer.getTime() - 5) then
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lastUpdate = love.timer.getTime()
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print("Updating...")
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local updateThread = love.thread.newThread('screens/weather_thread.lua')
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updateThread:start()
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end
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state = love.thread.getChannel('weather'):pop() or state
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end
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return node
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