local node = {} function node.render() love.graphics.setColor( 80, 0, 0 ) love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight()) love.graphics.setColor(255, 255, 255, 255) love.graphics.setNewFont(90) love.graphics.printf("Screen 2!", 0, love.graphics.getHeight()/2 - 45, love.graphics.getWidth(), 'center') love.graphics.setColor(255, 50, 0) love.graphics.circle("fill", 60, 300, 50) end function node.update(dt) end return node