After installing HBJ11s and spreading out the mons we're going full
Rook.
Change-Id: Ia00cbe953548f06cf27343371fc67890619c8262
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1466
Reviewed-by: q3k <q3k@hackerspace.pl>
This bumps it on bc01n01, but nowhere else yet.
We have to vendor some more kubelet bits unfortunately.
Change-Id: Ifb169dd9c2c19d60f88d946d065d4446141601b1
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1465
Reviewed-by: implr <implr@hackerspace.pl>
This is quite hacky, but we intend to remove that postgres soon anyway.
The changes to synapse's resource limits are to reflect current state of
prod.
Change-Id: Ic7beaa3e7ee378c0e10ba24f9a5a3aee67c2ccf2
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1468
Reviewed-by: q3k <q3k@hackerspace.pl>
the spark one has been an abandoned experiment from years ago, and
I could use a personal one right now
Change-Id: I78a706c3371d441b2f8460fd796d0cfd9a198cc6
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1464
Reviewed-by: q3k <q3k@hackerspace.pl>
This is needed to use hscloud in builds invoked from flakes.
Change-Id: I7551b97dfeedb9399866cd2c16cc573ee60359cc
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1452
Reviewed-by: q3k <q3k@hackerspace.pl>
Those are far from the latest versions still, but this change should be
non-breaking.
Change-Id: Ieeb9d6b301184f46677d821fe8276391346d6285
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1459
Reviewed-by: q3k <q3k@hackerspace.pl>
This is needed for running some memory-intensive workloads, like
ElasticSearch/OpenSearch.
Change-Id: I7b00ec5faca73ec69bdbf1ca41c025d7efeae55c
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1443
Reviewed-by: implr <implr@hackerspace.pl>
q3k uses this to give access to someone who plays on the valheim server
so that they can get logs / restart things / etc.
Change-Id: If205709142d386c460eeb835829888957d28a654
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1442
Reviewed-by: patryk <patryk@hackerspace.pl>
This commit aims to increase the speed of hscloud rebuild process
by optimizing the behavior of Go dependency fetching routines.
Gazelle v0.25.0 introduced a new dependency resolution mode
where it does not reach out for external dependencies; instead,
it operates solely on what is contained inside the workspace.
Because static dependency resolution mode is now the default
behavior in go_repository() rules, we are also updating the
contents of //third_party/go/repositories.bzl.
Also, I changed some of the bigger Go dependencies to be downloaded
by a tarball fetch in order to speed up the rebuild process.
Other changes:
* Bump nixpkgs to a fresh snapshot
* Upgrade to Bazel v5
Change-Id: Icfe752411b3128bcd5b25fa28bb76bec45ae2f71
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1441
Reviewed-by: q3k <q3k@hackerspace.pl>
This was never used and only caused scary warnings during OSDs reboots
due to lack of availability.
Change-Id: I14eacd88855bc56e06f2a61cc2d914d985330852
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1423
Reviewed-by: implr <implr@hackerspace.pl>
Leaving the CRD definitions as YAML, extracted without modifications
from the original install file - this should make upgrades simpler.
Change-Id: I7211d2711e2af014b36dd887a951abb9e1032eb9
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1179
Reviewed-by: q3k <q3k@hackerspace.pl>
This fixes webrtc mdns discovery. (to be used sometime later for desktop
casting in a separate tool)
Change-Id: Ic3d454c67ff930d13990481b7ed33f9bf1f5c5e0
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1341
Reviewed-by: q3k <q3k@hackerspace.pl>
TURN server is required for proper cross-NAT voice/video calls via
Matrix.
Change-Id: I8182292dd8ef30690ae4b9487c22aedcff098710
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1387
Reviewed-by: informatic <informatic@hackerspace.pl>
Nowadays both smartphones and iphones have MAC address randomisation
turned on by default. This breaks checkinator because, while the claim
works as intended, the address added to the database is the random one
and on the next visit the address is different, so the device is
categorised as unknown.
The simplest way to fix this is by the user to ensure that MAC address
is randomised per network, not per-connection (which at least on Android
is itself a per-network knob). This change adds a notice to remind the
user about this.
Signed-off-by: Wojtek Porczyk <woju@hackerspace.pl>
Change-Id: Ieee74d09114e6f0479f44429d9828e47c95eb6bd
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1362
Reviewed-by: q3k <q3k@hackerspace.pl>
Shader will now only be recompiled whenever its code changes. This helps
with hangs on node transitions on underpowered devices.
If shader reload failed an error message will now be rendered over an
existing shader.
File load errors are properly handled.
Change-Id: I97a75b85620614252040b76e4f3aaa0ea1f0a7e3
Reviewed-on: https://gerrit.hackerspace.pl/c/hscloud/+/1337
Reviewed-by: q3k <q3k@hackerspace.pl>