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/*
* Context.cpp
*
* Created on: Dec 7, 2012
* Author: attero
*/
#include "Context.h"
Context::Context() {
// TODO Auto-generated constructor stub
index = 0;
}
Context::~Context() {
// TODO Auto-generated destructor stub
}
ObjectIndex Context::add_to_store(SenchaObject & object)
{
index++;
object_store[index] = object;
return index;
}
SenchaObject Context::get_from_store(ObjectIndex index)
{
return object_store[index];
}
void Context::add(std::string name, SenchaObject object)
{
interpreter_context[name] = add_to_store(object);
}
void Context::set(std::string name, SenchaObject object)
{
if(interpreter_context[name] != 0)
{
object_store[interpreter_context[name]] = object;
}
else
{
add(name, object);
}
}
SenchaObject Context::get(std::string name)
{
return get_from_store(interpreter_context[name]);
}
std::string Context::debug() {
std::string debug_note = "";
for( auto iter = this->interpreter_context.begin(); iter != this->interpreter_context.end(); iter++)
{
debug_note += "Context: " + to_string((*iter).second) + ": " + (*iter).first + " " + object_store[(*iter).second].repr() + "\n";
}
return debug_note;
}
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