''' Created on Nov 11, 2012 @author: attero ''' import serial import glob from math import ceil class CannonController : def __init__(self): print("cannon controller started") self.position = [0, 0] self.fired = False self.laser = False ports = glob.glob("/dev/ttyACM*") if(len(ports) == 1): try: self.ser = serial.Serial(ports[0], 115200, timeout=1) except serial.SerialException: raise Exception("Could not open serial connction (busy?)") self.connected_to_serial = True else: self.ser = False self.connected_to_serial = False if len(ports) > 1 : raise Exception("To many devices to handle") elif len(ports) == 0 : print Exception("No device is connected") def set_position(self, point): self.position = point def fire(self): self.fired = True def enable_laser(self): self.laser = True def disable_laser(self): self.laser = False def move_left(self, change): if(self.position[0] >= change): self.position[0] -= change def move_right(self, change): if(self.position[0] < 255 - change): self.position[0] += change def move_up(self, change): if(self.position[1] < 255 - change): self.position[1] += change def move_down(self, change): if(self.position[1] >= change): self.position[1] -= change def check_validity_of_data(self): if(abs(self.position[0]) > 255): return False if (abs(self.position[1]) > 255): return False return True def get_data(self): if self.check_validity_of_data(): data = [] data.extend(self.position) if(self.fired): data.append(255) else: data.append(0) if(self.laser): data.append(255) else: data.append(0) return data else: return [0, 0, 0, 0] def get_data_to_send(self): data = self.get_data() return [chr(x) for x in data] def send_data(self): if(self.connected_to_serial): data = self.get_data_to_send() self.ser.write('a') self.ser.write(data[0]) print "wrote %i" % ord(data[0]) self.ser.write('b') self.ser.write(data[1]) self.ser.write('c') self.ser.write(data[2]) self.ser.write('d') self.ser.write(data[3]) else: print "Cannot send data, not connected..." class Gunpoint : def __init__(self, point1, point2, point3): self.vertical_angle = point3[1] - point1[1] self.horizontal_angle = point2[0] - point1[0] self.beginnig_horizontal = point1[0] self.beginnig_vertical = point1[1] def calibrate(self, point1, point2, point3): self.vertical_angle = point3[1] - point1[1] self.horizontal_angle = point2[0] - point1[0] self.beginnig_horizontal = point1[0] self.beginnig_vertical = point1[1] def aim(self, point): horizontal = ceil(self.beginnig_horizontal + self.horizontal_angle*point[0]) vertical = ceil(self.beginnig_vertical + self.vertical_angle*point[1]) return [horizontal, vertical]