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authorSergiusz Bazański <q3k@q3k.org>2012-11-11 23:08:51 +0100
committerSergiusz Bazański <q3k@q3k.org>2012-11-11 23:08:51 +0100
commit48515b57682bc23747045cdb64247eb6219bbe7a (patch)
tree0aaafd6fd18223f2208c7c65cc00ead7ed31eb97
parentdab79a6a803a90a086cc3f82a4485d83ff90676e (diff)
downloadlaserz_und_stuff-master.tar.gz
laserz_und_stuff-master.tar.bz2
laserz_und_stuff-master.zip
Last version from HackWAW. See ya next year!HEADmaster
-rw-r--r--Lasers_und_stuff/crosshair.pngbin0 -> 4491 bytes
-rw-r--r--Lasers_und_stuff/main.py101
2 files changed, 69 insertions, 32 deletions
diff --git a/Lasers_und_stuff/crosshair.png b/Lasers_und_stuff/crosshair.png
new file mode 100644
index 0000000..a3f0cd3
--- /dev/null
+++ b/Lasers_und_stuff/crosshair.png
Binary files differ
diff --git a/Lasers_und_stuff/main.py b/Lasers_und_stuff/main.py
index 3b3851c..296ea0d 100644
--- a/Lasers_und_stuff/main.py
+++ b/Lasers_und_stuff/main.py
@@ -6,6 +6,7 @@ Created on Nov 10, 2012
import random, pygame, sys
+import subprocess
import flask
import threading
import os
@@ -27,6 +28,23 @@ CAMERA_Y = 30
cannon = None
+def run_detection():
+ p = subprocess.Popen("/home/q3k/balloontracker/facedetect", stdin=subprocess.PIPE, stdout=subprocess.PIPE)
+ p.stdin.write("\n")
+ p.stdin.write("\n")
+ p.stdin.write("\n")
+ p.stdin.write("\n")
+ p.stdin.flush()
+ print("L: " + p.stdout.readline())
+ print("L: " + p.stdout.readline())
+ print("L: " + p.stdout.readline())
+ data = p.communicate()[0]
+ lines = data.split("\n")
+ print lines
+ x, y = [int(i) for i in lines[-2].split(",")]
+ global dot_pos
+ dot_pos = (x, y)
+
@app.route("/left/<int:amount>", methods=["POST"])
def move_left(amount):
cannon.move_left(amount)
@@ -55,7 +73,7 @@ def move_down(amount):
def fire():
cannon.fire()
cannon.send_data()
-
+
@app.route("/stop_fire/", methods=["POST"])
def stop_fire():
pass
@@ -68,6 +86,8 @@ def status():
def root():
return flask.render_template("status.html", data=cannon.get_data())
+dot = None
+dot_pos = None
#Camera stuff
@@ -81,30 +101,33 @@ except:
def main():
#create the screen
window = pygame.display.set_mode((1200, 800))
-
+ global dot
+ dot = pygame.image.load("crosshair.png").convert_alpha()
+ dot = pygame.transform.scale(dot, (25, 25))
+
GRAY = ( 182, 182, 182)
VIOLET = (150, 100, 190)
RED = (150, 0, 0)
GREEN = (0, 150, 0)
BLUE = (30, 30, 180)
VERYLIGHT = (210, 210, 210)
-
+
colors = [GRAY, VIOLET, RED, GREEN, BLUE, VERYLIGHT]
-
+
global cannon
cannon = HackWAWCannonController()
-
-
+
+
screen = Screen(window, colors)
screen.draw_surface(cannon)
-
+
gunpoint = Gunpoint((5, 4), (200, 4), (5, 210))
-
-
+
+
keep_running = True
while keep_running:
screen.draw_surface(cannon)
-
+
for event in pygame.event.get():
if event.type == pygame.QUIT:
keep_running = False
@@ -119,7 +142,7 @@ def main():
cannon.move_up(20)
elif event.key == K_DOWN:
cannon.move_down(20)
- elif event.key == K_l:
+ elif event.key == K_l:
if cannon.laser:
cannon.disable_laser()
if "Laser enabled" in screen.communicates :
@@ -130,7 +153,7 @@ def main():
if "Laser disabled" in screen.communicates :
screen.communicates.remove("Laser disabled")
screen.communicates.append("Laser enabled")
- elif event.key == K_c:
+ elif event.key == K_c:
point1 = get_calibration_point(window, "Point1")
point2 = get_calibration_point(window, "Point2")
point3 = get_calibration_point(window, "Point3")
@@ -138,8 +161,18 @@ def main():
gunpoint.calibrate(point1, point2, point3)
print gunpoint.horizontal_angle, gunpoint.vertical_angle
screen.communicates.append("Calibrated")
+ elif event.key == K_d:
+ global camera
+ startcam = False
+ if camera:
+ camera.stop()
+ run_detection()
+ startcam = True
+ camera = pygame.camera.Camera("/dev/video0", (640, 480))
+ if startcam:
+ camera.start()
cannon.send_data()
-
+
elif event.type == MOUSEBUTTONUP:
mousex, mousey = pygame.mouse.get_pos()
print mousex, mousey
@@ -152,7 +185,7 @@ def main():
screen.change_color()
print "Pygame thread exited."
os.kill(os.getpid(), signal.SIGINT)
-
+
def get_key():
@@ -169,11 +202,11 @@ def display_box(screen, message, xx, yy):
pygame.draw.rect(screen, (222,222,222),(xx, yy, 300,30), 0)
pygame.draw.rect(screen, (20,20,20),
(xx -2, yy-2, 302,34), 1)
-
+
if len(message) != 0:
screen.blit(font_object.render(message, 3, (0,0,0)),
(xx + 6, yy + 6) )
-
+
pygame.display.flip()
def ask(screen, question):
@@ -196,15 +229,15 @@ def ask(screen, question):
display_box(screen, question + ": " + "".join(current_string), 20, 400)
return "".join(current_string)
-
+
def get_calibration_point(screen, message):
point_string = ask(screen, message)
while(not (is_valid_point(point_string)) ):
point_string = ask(screen, "Again, " + message)
return [float(x) for x in point_string.split(",")]
-
+
def is_valid_point(string):
- point = string.split(',')
+ point = string.split(',')
if (len(point) != 2):
return False
if((not point[0].isdigit()) or (not point[1].isdigit())):
@@ -214,7 +247,7 @@ def is_valid_point(string):
return True
class Screen:
-
+
def __init__(self, window, colors):
self.communicates = []
self.communicates.append("Press space to fire!")
@@ -224,29 +257,33 @@ class Screen:
self.window = window
self.colors = colors
self.color = random.choice(self.colors)
-
+
def change_color(self):
self.color = random.choice(self.colors)
-
+
def draw_surface(self, cannon):
self.window.fill(self.color)
for i, text in enumerate(self.communicates):
- self.print_text(text, 20, 20 + i*20, (0, 0, 0), 30, self.window)
-
- self.print_text([str(x) for x in cannon.get_data()].__str__(), 20, 300, (0, 0, 0), 30, self.window)
+ self.print_text(text, 20, 20 + i*20, (0, 0, 0), 30, self.window)
+
+ self.print_text([str(x) for x in cannon.get_data()].__str__(), 20, 300, (0, 0, 0), 30, self.window)
if camera:
image = camera.get_image()
self.window.blit(image, (CAMERA_X, CAMERA_Y))
-
- pygame.display.flip()
-
+
+ global dot
+ if dot_pos:
+ self.window.blit(dot, (dot_pos[0] - 12 + CAMERA_X, dot_pos[1] - 12 + CAMERA_Y))
+
+ pygame.display.flip()
+
def print_text(self, text,xx,yy,color,text_size, screen):
font = pygame.font.SysFont(None,text_size)
ren = font.render(text,1,color)
screen.blit(ren, (xx,yy))
-
-
+
+
if __name__ == '__main__':
def pygame_runner():
try:
@@ -258,7 +295,7 @@ if __name__ == '__main__':
def flask_runner():
try:
- app.run(use_reloader=False)
+ app.run(use_reloader=False, host="0.0.0.0")
except Exception as e:
print "Flask thread raised exception %s" % str(e)
os.kill(os.getpid(), signal.SIGINT)
@@ -267,4 +304,4 @@ if __name__ == '__main__':
print "Starting pygame..."
t.start()
print "Starting flask..."
- t2.start() \ No newline at end of file
+ t2.start()