/* -------------------------------------------------------------------- EXTREME TUXRACER Copyright (C) 1999-2001 Jasmin F. Patry (Tuxracer) Copyright (C) 2010-2013 Extreme Tuxracer Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ---------------------------------------------------------------------*/ #ifdef HAVE_CONFIG_H #include #endif #include "vectors.h" const TVector2d NullVec2; const TVector3d NullVec3; const TVector4d NullVec4; const TVector2i NullVec2i; const TVector3i NullVec3i; const TVector4i NullVec4i; // Instanciate only functions we actually need template<> double TVector3::Norm() { double square = x*x + y*y + z*z; if (square == 0.0) return 0.0; double denom = std::sqrt(square); *this *= 1.0 / denom; return denom; } TVector3d CrossProduct(const TVector3d& u, const TVector3d& v) { return TVector3d( u.y * v.z - u.z * v.y, u.z * v.x - u.x * v.z, u.x * v.y - u.y * v.x); }