Commit Graph

5 Commits (df4a95d1992f65075e7300a107c7fc9016445551)

Author SHA1 Message Date
pkeus df4a95d199 Merged revision(s) 491 from branches/SFML2:
Uniformized paranthese padding with AStyle, use AStyle 2.04

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Merged revision(s) 489 from branches/SFML2:
Removed all empty translations to avoid confusion
Save language as string to avoid problems when languages.lst changes

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Merged revision(s) 488 from branches/SFML2:
New features:
- Translatability of statistics at end of race
- Adapt GUI particle count to screen size

Fixes:
- Remember selected race in GUI
- Fixed crash in Debug mode when loading course without any trees
- Simplified collision detection

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Merged revision(s) 487 from branches/SFML2:
Refactorizations:
- Check for gl_error automatically (in states)
- Cleaned up some unnecessary includes
- Removed some index maps that offer no performance gain
- Load credit text on demand and unload it when leaving credits menu
- Replaced loadIdentity+multMatrix by loadMatrix

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git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@516 0420edf4-82e4-42fc-9478-35b55e6d67a3
2014-07-11 07:58:50 +00:00
cazfi 1d72918f5a Include <sys/stat.h> for mkdir() declaration.
git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@493 0420edf4-82e4-42fc-9478-35b55e6d67a3
2014-02-08 03:12:53 +00:00
pkeus f6e2bf399a Merged revision(s) 478-482 from branches/SFML2:
Refactorizations:
- Avoid duplicating object properties
- Avoid adding literals - apparently this is not optimized by some compilers
- Use STL containern to store vertices in TPolygon
- Formatted with AStyle 2.04
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Use STL in Polyhedrons, reduced redundant data storage in game_ctrl
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Use pointers instead of indices in several places
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Code and data cleanup:
- Cleaned up textures: Keept only those in /data/textures that are currently needed by the game. Resized several textures to remove empty space
- Refactored HUD, fixed bug in wind display when racing upwards the hill
- Removed apparently unnecessary environment box rendering in quadtree code, improving framerate during race
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Added perf_level 4: Use High resolution textures for skybox.
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git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@483 0420edf4-82e4-42fc-9478-35b55e6d67a3
2013-11-27 20:45:32 +00:00
pkeus 1ec2d11761 Implemented adjustable framerate control
Simplified calls to Message() SPStrN() and adding empty lines to CSPList

git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@447 0420edf4-82e4-42fc-9478-35b55e6d67a3
2013-09-12 17:39:10 +00:00
cazfi 83abd1b455 Moved sources to their own subdirectory src
git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@417 0420edf4-82e4-42fc-9478-35b55e6d67a3
2013-08-26 21:02:38 +00:00