Commit Graph

5 Commits (master)

Author SHA1 Message Date
pkeus 68f971fccc Various small Optimizations:
- Use final specifier
- Use STL reserve() function more often
- Replace forward_list by vector for storing credits entries

git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@731 0420edf4-82e4-42fc-9478-35b55e6d67a3
2020-03-07 18:14:19 +00:00
pkeus 1a058f4f00 Refactorization: Removed useless parameter 'unsigned int mod' and 'bool special'
Bugfix: Fixed key events are counted twice in main menu

git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/branches/SFML2@504 0420edf4-82e4-42fc-9478-35b55e6d67a3
2014-04-05 16:35:47 +00:00
pkeus a6f5aecdb1 Refactorizations:
- Store time as float, resolving several compilation issues with clang
- Added missing virtual destructor in GUI
- Fixed typo in OS_WIN32_MINGW (bh.h)

git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/branches/SFML2@503 0420edf4-82e4-42fc-9478-35b55e6d67a3
2014-02-17 18:51:23 +00:00
pkeus 3a0be9d384 Ported Windowing, Input and Texturing systems from SDL to SFML2
Remaining problem: SFML loads textures vertically flipped. Thus, HUD speed display isn't correct yet.

git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/branches/SFML2@467 0420edf4-82e4-42fc-9478-35b55e6d67a3
2013-10-06 10:17:19 +00:00
cazfi 83abd1b455 Moved sources to their own subdirectory src
git-svn-id: https://svn.code.sf.net/p/extremetuxracer/code/trunk@417 0420edf4-82e4-42fc-9478-35b55e6d67a3
2013-08-26 21:02:38 +00:00