/*
 * Context.cpp
 *
 *  Created on: Dec 7, 2012
 *      Author: attero
 */

#include "Context.h"

Context::Context() {
	// TODO Auto-generated constructor stub
	index = 0;
}

Context::~Context() {
	// TODO Auto-generated destructor stub
}

ObjectIndex Context::add_to_store(SenchaObject & object)
{
	index++;
	object_store[index] = object;

	return index;
}

SenchaObject Context::get_from_store(ObjectIndex index)
{
	return object_store[index];
}

void Context::add(std::string name, SenchaObject object)
{
	interpreter_context[name] = add_to_store(object);
}

void Context::set(std::string name, SenchaObject object)
{
	if(interpreter_context[name] != 0)
	{
		object_store[interpreter_context[name]] = object;
	}
	else
	{
		add(name, object);

	}
}

SenchaObject Context::get(std::string name)
{
	return get_from_store(interpreter_context[name]);
}

std::string Context::debug() {
		std::string debug_note = "";

		for( auto iter = this->interpreter_context.begin(); iter != this->interpreter_context.end(); iter++)
		{
			debug_note += "Context: " + to_string((*iter).second) + ": "  + (*iter).first +  " " + object_store[(*iter).second].repr() + "\n";
		}
		return debug_note;


	}
